extendsBaseRegion
An oriented bounding-box load region. Only tiles that intersect obb are loaded.
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Methods
new OBBRegion(
options?: {
// The oriented bounding box; defaults to an empty OBB at the origin.
obb?: OBB,
// Geometric error target for tiles inside the region.
errorTarget: number = 10,
// Mask mode — suppresses tiles outside this region.
mask: boolean = false
}
)