docsby gkjohnson
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Methods

new QuantizedMeshPlugin(
	options?: {
		// Apply recommended error and fetch settings for terrain.
		useRecommendedSettings: boolean = true,

		// Override skirt length in metres; defaults to tile geometric error.
		skirtLength: number | null = null,

		// Blend skirt normals with tile surface for smoother edges.
		smoothSkirtNormals: boolean = true,

		// Compute vertex normals for the terrain mesh.
		generateNormals: boolean = true,

		// Generate a solid closed mesh (adds a bottom cap).
		solid: boolean = false
	}
)