Plugin that adds support for the Cesium quantized-mesh terrain format. Fetches the
layer.json descriptor from the tileset root and dynamically generates 3D Tiles
tile content from quantized-mesh buffers.
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Methods
new QuantizedMeshPlugin(
options?: {
// Apply recommended error and fetch settings for terrain.
useRecommendedSettings: boolean = true,
// Override skirt length in metres; defaults to tile geometric error.
skirtLength: number | null = null,
// Blend skirt normals with tile surface for smoother edges.
smoothSkirtNormals: boolean = true,
// Compute vertex normals for the terrain mesh.
generateNormals: boolean = true,
// Generate a solid closed mesh (adds a bottom cap).
solid: boolean = false
}
)