docsby gkjohnson
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Properties

Methods

new UnloadTilesPlugin(
	options?: {
		// Milliseconds to wait after a tile is hidden before freeing its GPU data. Useful to avoid thrashing when the camera is moving.
		delay: number = 0,

		// Target GPU byte budget to unload down to. `0` means unload with no budget limit.
		bytesTarget: number = 0
	}
)