Plugin that restricts tile loading and traversal to one or more geometric regions
(SphereRegion, RayRegion, OBBRegion). Only tiles that intersect an active
region are loaded and refined. Regions marked as masks additionally prevent tiles
outside them from loading.
On this page
Methods
new LoadRegionPlugin(
options?: {
// Initial set of regions to register. Equivalent to calling `addRegion` for each entry.
regions: Array<BaseRegion> = []
}
)