An object representing a robot joint which mimics another existing joint. The value of this
joint can be computed as value = multiplier * other_joint_value + offset.
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Properties
mimicJoint: string
The name of the joint which this joint mimics.
offset: number = 0
Specifies the offset to add in the formula above. Defaults to 0 (radians for revolute joints, meters for prismatic joints).
multiplier: number = 1
Specifies the multiplicative factor in the formula above. Defaults to 1.0.
Inherited
From URDFJoint
- Methods