docsby gkjohnson
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Events

{ type: 'connected' }
{ type: 'disconnected' }

Properties

id: string

brand: string

slot: number

mapping: string

hasRumble: boolean

deadZone: number

Methods

getButtonName( name: string ): string
rumble(
	// `'dual-rumble'` or `'trigger-rumble'`.
	type: string,

	// The `playEffect` parameters.
	params?: Object
): Promise<string>
stopRumble(): Promise<string>

Inherited