docsby gkjohnson
Showing the first connected gamepad with the model for its brand
Data courtesy of Chistodrako._., shaielwolf
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Events

{ type: 'connected', controller: GamepadController, slot: number }
{ type: 'disconnected', controller: GamepadController, slot: number }

Properties

Methods

getController( slot: number ): GamepadController
getKeyboard(): KeyboardController
getMouse(): MouseController
update(): void
reassignSlots(): void
dispose(): void

Inherited