docsby gkjohnson
Casting rays at two million points every frame
Data courtesy of SiteScape
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Methods

shapecast(
	callbacks: {
		intersectsBounds: ( box: Box3, isLeaf: boolean, score: number | undefined, depth: number, nodeIndex: number ) => number,
		intersectsPoint?: ( point: Vector3, index: number, contained: boolean, depth: number ) => boolean,
		intersectsRange?: ( offset: number, count: number, contained: boolean, depth: number, nodeIndex: number, box: Box3 ) => boolean,
		boundsTraverseOrder?: ( box: Box3 ) => number
	}
): boolean

Inherited