# LineLoopBVH

class in `three-mesh-bvh`, extends `LineSegmentsBVH`

```js
import { LineLoopBVH } from 'three-mesh-bvh';
```

BVH for `THREE.LineLoop` geometries. Forces indirect mode since the loop structure
requires that the index buffer remain unmodified.

## Constructor

```js
new LineLoopBVH( geometry: BufferGeometry, options?: Object )
```

- `geometry`, `BufferGeometry`
- `options`, `Object`, optional: Same options as `GeometryBVH`. `indirect` is always forced to `true`.
