# SphereRegion

class in `3d-tiles-renderer/three/plugins`, extends `BaseRegion`

```js
import { SphereRegion } from '3d-tiles-renderer/three/plugins';
```

A spherical load region. Only tiles that intersect `sphere` are loaded.

## Constructor

```js
new SphereRegion( options?: Object )
```

- `options`, `Object`, optional
  - `sphere`, `Sphere`, optional: The sphere volume; defaults to an empty sphere at the origin.
  - `errorTarget`, `number`, optional, default `10`: Geometric error target for tiles inside the region.
  - `mask`, `boolean`, optional, default `false`: Mask mode — suppresses tiles outside this region.
