# BaseRegion

class in `3d-tiles-renderer/three/plugins`

```js
import { BaseRegion } from '3d-tiles-renderer/three/plugins';
```

Abstract base class for `LoadRegionPlugin` regions. Subclass and override
`intersectsTile` to define custom load regions.

## Constructor

```js
new BaseRegion( options?: Object )
```

- `options`, `Object`, optional
  - `errorTarget`, `number`, optional, default `10`: Geometric error target used when this region controls refinement.
  - `mask`, `boolean`, optional, default `false`: When `true`, tiles outside this region are suppressed (mask mode).
