# PNTSLoaderBase

class in `3d-tiles-renderer/core`, extends `LoaderBase`

```js
import { PNTSLoaderBase } from '3d-tiles-renderer/core';
```

Base loader for the PNTS (Point Cloud) tile format. Parses the PNTS binary
structure and extracts the feature and batch tables containing point positions,
colors, and normals. Extend this class to integrate PNTS loading into a specific
rendering engine.

## Methods

### .parse

```js
.parse( buffer: ArrayBuffer ): Promise<{version: string, featureTable: FeatureTable, batchTable: BatchTable}>
```

Parses a PNTS buffer and returns the raw tile data.

- `buffer`, `ArrayBuffer`
